Tech Video Clips

WINAVR Compiling and Transferring the Code to t...

Compiling the program and transferring the compiled program into the microcontroller using the USBTIny AVR pocket programmer and WINAVR programmers notepad. The process under programmers notepad is Tools -> Make...

WINAVR Compiling and Transferring the Code to t...

Compiling the program and transferring the compiled program into the microcontroller using the USBTIny AVR pocket programmer and WINAVR programmers notepad. The process under programmers notepad is Tools -> Make...

WINARV (AVR-GCC for Windows) Installation

Installing the GCC progrmming enviromnent WINAVR (an AVR-GCC IDE - Integrated Development Environment) for Windows to be able to write programs for the Atmel AVR Microcontrollers. The location: winavr.sourceforge.net.

WINARV (AVR-GCC for Windows) Installation

Installing the GCC progrmming enviromnent WINAVR (an AVR-GCC IDE - Integrated Development Environment) for Windows to be able to write programs for the Atmel AVR Microcontrollers. The location: winavr.sourceforge.net.

What a Breakout for the Differential Pressure S...

This is a breakout for the pressure sensor since the sensor is it is an SMD (a Surface Mount Device). Fortunately, the pressure sensor has a lead pitch that matches...

What a Breakout for the Differential Pressure S...

This is a breakout for the pressure sensor since the sensor is it is an SMD (a Surface Mount Device). Fortunately, the pressure sensor has a lead pitch that matches...

Using the Slope Intercept Formula to Adjust the...

The trimmer potentiometers are used to adjust the high and low thresholds for the pressure sensor circuit. The adjustment needs to read between 0 and 33 rather than the ADC...

Using the Slope Intercept Formula to Adjust the...

The trimmer potentiometers are used to adjust the high and low thresholds for the pressure sensor circuit. The adjustment needs to read between 0 and 33 rather than the ADC...

Using Avrdude.exe to Test the USBTiny

Using avrdude.exe to establish a connection to the microcontroller using the USBTiny AVR Pocket Programmer to determine if the connection is correct and all of the electronics and drivers are...

Using Avrdude.exe to Test the USBTiny

Using avrdude.exe to establish a connection to the microcontroller using the USBTiny AVR Pocket Programmer to determine if the connection is correct and all of the electronics and drivers are...

Using a Panavice

Using a Panavice (extra pair of hands) to hold PCB boards and or perf board for soldering components.

Using a Panavice

Using a Panavice (extra pair of hands) to hold PCB boards and or perf board for soldering components.

Using a Diode Across a Coil to Eliminate Back EMF

When there is a coil, or inductance in a circuit, there is a possibility of getting current in the reverse direction when the coil is switched off (current is released...

Using a Diode Across a Coil to Eliminate Back EMF

When there is a coil, or inductance in a circuit, there is a possibility of getting current in the reverse direction when the coil is switched off (current is released...

Unreal Engine 4 (UE4) What is the event graph a...

The construction script is executed when the class blueprint is constructed in the level editor, not in game play. When the class blueprint is moved in the level editor view...

Unreal Engine 4 (UE4) What is the event graph a...

The construction script is executed when the class blueprint is constructed in the level editor, not in game play. When the class blueprint is moved in the level editor view...

Unreal Engine 4 (UE4) What does the white wire ...

The white wire shows the major execution path of the flow of the blueprint.

Unreal Engine 4 (UE4) What does the white wire ...

The white wire shows the major execution path of the flow of the blueprint.

Unreal Engine 4 (UE4) What does the red wire me...

The red wire represents boolean or true false data passing from one node to another.

Unreal Engine 4 (UE4) What does the red wire me...

The red wire represents boolean or true false data passing from one node to another.

Unreal Engine 4 (UE4) What does the blue wire m...

The blue wire represents object data passing from one node to another.

Unreal Engine 4 (UE4) What does the blue wire m...

The blue wire represents object data passing from one node to another.

Unreal Engine 4 (UE4) Proper flow for blueprint...

A single event cannot be tied directly to more than one (multiple) actions, because there is no way the engine can determine which action to execute first. The event must...

Unreal Engine 4 (UE4) Proper flow for blueprint...

A single event cannot be tied directly to more than one (multiple) actions, because there is no way the engine can determine which action to execute first. The event must...

Unreal Engine 4 (UE4) How to turn visibility of...

Select the actor in the level to show the details and scroll down to rendering and click on the visible checkbox.

Unreal Engine 4 (UE4) How to turn visibility of...

Select the actor in the level to show the details and scroll down to rendering and click on the visible checkbox.

Unreal Engine 4 (UE4) How to turn off visibilit...

In the class blueprint under components (top right corner of the window), go to details and scroll down to rendering and there is a checkbox for visibility.

Unreal Engine 4 (UE4) How to turn off visibilit...

In the class blueprint under components (top right corner of the window), go to details and scroll down to rendering and there is a checkbox for visibility.

Unreal Engine 4 (UE4) How to turn a light on an...

Add a light into the level from the content browser. In this example, a point light is used. From the content browser, add a box trigger. To add an event...

Unreal Engine 4 (UE4) How to turn a light on an...

Add a light into the level from the content browser. In this example, a point light is used. From the content browser, add a box trigger. To add an event...

Unreal Engine 4 (UE4) How to toggle visibility ...

Drag from the pin of a get version of a component and release to get the context menu. Type visibility or toggle and select the toggle visibility option that appears...

Unreal Engine 4 (UE4) How to toggle visibility ...

Drag from the pin of a get version of a component and release to get the context menu. Type visibility or toggle and select the toggle visibility option that appears...

Unreal Engine 4 (UE4) How to toggle visibility ...

Click and drag from the blue pin of the actor reference on the blueprint and release. A context menu will appear and type visible. Select toggle visibility. (to create an...

Unreal Engine 4 (UE4) How to toggle visibility ...

Click and drag from the blue pin of the actor reference on the blueprint and release. A context menu will appear and type visible. Select toggle visibility. (to create an...

Unreal Engine 4 (UE4) How to spawn an actor usi...

From the keyboard input that was created, drag the pin from pressed and type spawn and click on spawn actor from class. Click the dropdown list next to class and...

Unreal Engine 4 (UE4) How to spawn an actor usi...

From the keyboard input that was created, drag the pin from pressed and type spawn and click on spawn actor from class. Click the dropdown list next to class and...

Unreal Engine 4 (UE4) How to simulate physics t...

In the blueprint window, select the mesh that will simulate physics and under the details panel, click on simulate physics under the physics section.

Unreal Engine 4 (UE4) How to simulate physics t...

In the blueprint window, select the mesh that will simulate physics and under the details panel, click on simulate physics under the physics section.

Unreal Engine 4 (UE4) How to show a text render...

Ctrl drag the text render component from the My blueprint section and release to create a get version of the text render on the graph. Drag from the blue pin...

Unreal Engine 4 (UE4) How to show a text render...

Ctrl drag the text render component from the My blueprint section and release to create a get version of the text render on the graph. Drag from the blue pin...

Unreal Engine 4 (UE4) How to setup the player t...

Open the character blueprint. There may already be a graph that contains quite a bit of logic for the character. Setup a node to accept input from the mouse. Right...

Unreal Engine 4 (UE4) How to setup the player t...

Open the character blueprint. There may already be a graph that contains quite a bit of logic for the character. Setup a node to accept input from the mouse. Right...

Unreal Engine 4 (UE4) How to receive an input f...

From the overlap (onComponentBeginOverlap), drag from the execute white pin and release to get the context menu. Type input and select enable input. An Enable Input node will be presented....

Unreal Engine 4 (UE4) How to receive an input f...

From the overlap (onComponentBeginOverlap), drag from the execute white pin and release to get the context menu. Type input and select enable input. An Enable Input node will be presented....

Unreal Engine 4 (UE4) How to recalculate lighti...

Click build drop-down and then click build lighting. Or just click on build and allow the whole game to be built.

Unreal Engine 4 (UE4) How to recalculate lighti...

Click build drop-down and then click build lighting. Or just click on build and allow the whole game to be built.