Unreal Engine 4 (UE4) How to disable input from player controller in the class blueprint graph - disable input at an onComponentEndOverlap example (single player)

Drag an execute white wire from the Event, in this case, an onComponentEndOverlap event, and in the context menu search bar, type input and select disable input. Drag from the player controller pin and type in the context menu search bar, player controller, or drag it to a player controller that may exist on the graph already.



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